When you create a virtual machine in Hyper-V, you are asked whether you would like to create a Generation 1 virtual machine or a Generation 2 virtual machine. Obviously, guest operating system support is required, but there is more to it than that. The next thing that you need to be aware of is the fact that not every Hyper-V virtual machine can take advantage of GPU acceleration. You can operate without a licensing server for a while, but the Hyper-V host will display this warning: Microsoft requires organizations using the Remote Desktop Services to deploy an RDS licensing server, and to purchase the required number of Client Access Licenses. First, GPU acceleration is based on RemoteFX, which is part of the Remote Desktop Service.
Cuda emulator hyper v how to#
Before You Beginīefore I show you how to configure Hyper-V to use GPU acceleration, there are a few gotchas that I need to warn you about. That way, graphical rendering can be offloaded to dedicated video hardware.
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However, it is possible to configure Hyper-V to leverage a server’s physical GPUs. Hyper-V’s default configuration really isn’t well suited to running graphically intensive workloads. The other trend, which is completely at odds with the first trend, is that I have also been seeing organizations virtualizing workloads that are increasingly graphically intensive. My guess is that over the next year, this trend will go even further and we will see a lot of workloads migrated to Nano Servers or even to containers. This transition makes a lot of sense, because it helps admins to utilize hardware resources as efficiently as possible.
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On one hand, I have been noticing a lot of people transitioning away from virtual servers that are set up to use the full blown desktop experience, and making the move to Server Core deployments instead. In recent months, I have been noticing two Hyper-V trends that seem to be completely at odds with one another.